Lunatic Arrow Key Turners


Warriors Orochi, Review II
May 9, 2008, 3:39 am
Filed under: Game Reviews, PC

Thanks to our co-blogger JetSt0rm, now we have our first blog entry Warriors Orochi PC Review. As late as it may seen, I am going to give up my rattle on the very same game our co-blogger just reviewed as well.

The one thing I have always liked in Dynasty Warriors franchise was the feeling of accomplishment, the feeling of being a hero when you slew over one thousand foes and emerge victorious, knowing that you are responsible for change the history (although only imaginarily).

Needless to say I was looking for the same kind of feeling when I started Warrior Orochi, but for some reason, although the game almost plays exactly the same as Dynasty Warrior IV, it doesn’t feel the same. It really puzzled me a good while why I couldn’t find the same kind of satisfaction in this game as I had in Dynasty Warriors, after thinking it through a bit I think I have found two reasons:

First of all, the plot has no significance in it. So you have this really powerful and evil serpent king who is capcable of wraping time and space who is supposely from Japanese myth. But for those who didn’t know Japanese mythology well enough (for example, me), he is just another bad guy who doesn’t have much personality. Also, instead of having famous historic encounters some people (such as me) have kown since childhood, all the battles in Warrior Orochi take place in some imaginary realm, which once again, makes it less satisfactive for me to beat.

The second reason lays within the gameplay, in Dynasty Warrior IV, the allied AI officers and troops usually are defeated by the enemies easily if let unchecked. As an result of that, the player often ends up facing the entire army of the enemy with little to no reinforcement from the allies, which undoubtfully makes the game much harder to beat but at the same time, more satisfactory to beat as well. But in Warrior Orochi, the allied troops have increased strength and are often capcable of standing its own ground or even defeat enemies officers.  The youtube video in our last post shows one of the most common scene you will encounter near the end of the battle: so instead of being the zergee that the massive swarm of no names trying to take down, now you are one of the no named zerger within the swarm, enjoy.

Despite all the complains I have had here, I actually enjoyed the game while I was playing it. I have unlocked all the characters, reached level 99 on several of them and is now working on getting PI/lvl4 weapon for all the characters. There’s a good amount of replayability in this game, but I do wish there are more game modes like in Dynasty Warrior IV though.

 

Jonova


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